Every major game platform defines achievements similarly, whether it is PlayStation, Steam, Xbox, or one of the other new cloud-gaming platforms operated by Google, Amazon, and Nvidia. This ubiquitous implementation of “achievements” — data about players’ behavior and skill that is not contained to the game itself — reflects how games have been gamified: Achievements and rewards reduce the heterogeneous experience of different players playing different games to a common currency, ==allowing platforms to gather and compare data across all the games their systems can run==. This data can then be used for ends that have little to do with the games themselves
Si vous pensiez naïvement pouvoir jouer tranquille. Désolé.